Courses

Course Name Description
Post Production Sound Editing and Design Provides a practical and theorectical introduction to sound and its function in the narrative moving image process. The course explores the process from production recording through the final mix including dialogue editing and foley recording.
Introduction to Programming Introduction to computing, problem solving, program design, C++ language fundamentals, and software engineering principles.
Electrical Circuit Theory Fundamentals of DC-AC circuit laws, including steady state and transient analysis.
Electrical Circuits Lab Laboratory work employing the techniques of circuit theory to physical components, devices, and circuits. Use of electronic computing techniques to relate analytical and empirical investigations.
Data Structures Continuation of Programming with emphasis on C++ and the skills required of a capable programmer. Essential data structures and algorithms, and introducing algorithm analysis. Basic sorting, searching, and data management. Dynamic and static memory management. Object oriented programming.
Logic Design Boolean algebra and its applications in analysis and design of logic circuits. Introduction to SSI and MSI circuits as building blocks, memory elements, and analysis and synthesis of synchronous and asynchronous sequential systems are discussed.
Electronics I Semiconductor physics and devices. Diodes, bipolar-junction transistors (BJT). Introduction to field-effect transistors (FETs) and Operational Amplifiers. Emphasis on dc and ac analysis of electronic circuits. Use of CAD tools such as PSpice.
Electronics II Continuation of Electronics I. Emphasis on integrated circuits. Field-effect transistors (FETs). Application of operational amplifiers and other integrated circuits. Frequency responce of amplifiers. Use of CAD tools such as PSpice.
Microprocessor Architecture and operation of modern microprocessor based computer systems and microcontrollers. Assembly language and applications with hands on experience.
Digital Design Laboratory Familiarization with properties and use of logic gates, flip-flops, digital standard components, and programmable logic devices. Design and implementation of combinational and synchronous digital systems and Computer Aided Engineering (CAE) tools for design and simulation of digital systems are also included.
Structured Digital Design VHDL introduction and syntax. Functional and behavioral models of VHDL for design, testing, and simulation of digital circuits and programmable logic devices. Design and implementation of combinational and sequential digital systems using VHDL is also included.
Algorithms Continuation of the programming sequence. Object oriented programming with C++, emphasizing the skills required of a professional programmer. Essential data structures and algorithms: trees, graphs, hash tables, parsing and text processing. Advanced sorting and data management algorithms. Advanced features of C++; effective programming with C.
Desktop Audio Production Introduction to MIDI technology and computer based tools for music production.
Ensemble Recording Workshop Assisting recording and sound reinforcement engineers in the assigned performance ensemble in both rehearsal and performance. Students are responsible for the audio needs of an assigned ensemble in both rehearsal and performance. Lectures address audio equipment and practices. Students also perform in a studio ensemble where they act as both recording engineer and musician.
Audio Design Workshop Digital audio system design and architecture including analog-digital conversion, digital I/O hardware specifications, audio effects processors and digital audio recorder alignment techniques. Students design and troubleshoot audio projects including A/D converters, S/PDIF I/O, and DAT recorders.
Introduction to Music Recording An overview study of the theory and practice of music recording, with emphasis on modern recording studio practices. Topics include physics of sound, psychoacoustics, studio design, microphones, loudspeakers, consoles, signal processing, digital audio, MIDI, and synchronization.
Acoustics A study of the theoretical principles of acoustics. Principle topics include basic properties, acoustical phenomena, superposition, Fourier Theorem, symmetry, vibrating strings and columns, and musical instruments; a study of architectural acoustics such as growth and decay, absorption coefficients, normal modes, diffusion, isolation, and mass law; design applications such as structural techniques and materials, live end-dead end, room geometry, tuning, TDS and other measurement techniques.
Audio Electronics An introductory course in audio electronics theory and professional audio applications such as recording studio equipment and audio effects design. Coursework includes basic electronic components and theories, passive filtering, transformers, operational amplifiers, vacuum tubes, non-linear elements including diodes and JFETs, graphic, parametric and shelving equalizers, compressors, limiters, gates, microphone preamps, analog effects including reverb, flanging, and chorusing. Students will design custom audio circuits and use computer simulations to understand theory of operation.
Audio Post Production Basic audio for video and film postproduction, including the study of time code, synchronization, electronic editing, video and film transports, dolby stereo, equipment interfacing, and future developments.
Recital Recording & Sound Reinforcement Practical experience in live concert recording, editing and mastering, and sound reinforcement.
Transducer Theory Course covers the fundamentals of electromagnetism and audio transducer theory including loudspeaker and microphone systems. Classical electro-acoustical analysis of transducers including acoustic suspension, bass-reflex, transmission line, electrostatic and horn loudspeakers, dynamic, ribbon and condenser pressure, and pressure-gradient microphones. Students use computer-aided design programs and Thiele-Small parameterization to model loudspeakers and measure loudspeaker responses.
Digital Audio I A study of the theory and practice of digital audio topics including discrete time sampling, quantization, dithering, PCM, A/D and D/A conversion, digital filtering, oversampling, modulation codes, timebase, error correction codes, magnetic storage, DAT, and optical storage.
Digital Audio II A study of the theory and practice of digital audio topics including fiber optics and networks, compact disc, interconnection, psychoacoustics, low bit-rate perceptual coding, MPEG, digital audio broadcasting, sigma-delta conversion, noise shaping, digital video, and emerging technologies.
iOS Programming An introduction to iOS programming and Objective-C. Emphasis on audio and animation frameworks such as Core Audio, Audio Units, and Quartz Core.
Entrepreneurship for Musicians Course explores a wide range of options for musicians who want to pursue music business careers in their regional music markets. Students examine opportunities in performance, recording, composition, education, and more. Emphasis is placed on the packaging of musical skills in the marketplace and on the financial management of a small proprietary music business. As a result, the student musician will be prepared to make career decisions with foresight and planning.

*Course descriptions from University of Miami Course Catalog

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